detailed breakdown on the implementation, including timelines and the process you’ll go through if one of your apps is found to have an issue. There’s also a new version of the App Store Review Guidelines to go along with it.
Bravo Apple, this is a great move.
Dave Verwer
The more information you have about a bug, the easier it is to fix. Bugtags combines crash logs, networking data, console logs, screenshots and user feedback together so you have everything you need to make the fix. Try it for free.
Alban Diquet with a reminder about the upcoming changes to enforcement of ATS starting early next year. He also covers your options in terms of dealing with the edge cases like allowing arbitrary web content and how to deal with servers you’re not in control of.
With the imminent arrival of Swift 3, Hesham Salman has put together this summary of all the major changes along with links for further reading on each one. If you’ve been only picking and choosing which changes you’ve been following along with, this will get you right up to date.
I’ve been using this for a while now but it’s a pretty hidden feature. You can have as many tokens as you like and of course, tab around them once they are back in your document. Another small benefit is that the tokens make the snippets much easier to drag when you’re adding them to Xcode.
With the introduction of Swift Playgrounds for iPad at WWDC this year we got a glimpse at the new playground book format, and we’re free to create them too! Ash Furrow gives us a guide on how to get started writing one.
Building from the command line with projects that require different versions of Xcode to compile is a little painful. Mark Schall’s xcenv project should make things much easier by allowing a Xcode version to be defined per project.
Wendy Lu with a great article on why you should consider immutable models and then an exploration of how they made the switch with the Pinterest app. I really liked that the explanation of why it was better was so clearly made, something which is often missed when talking on this subject.
Andy Obusek on the Swift API Design Guidelines and associated WWDC video and how useful they are, even if you’re not writing framework or library code. I couldn’t agree more!
Eloy Durán on React Native after spending the last six months implementing it into an app. It’s an interesting look at the pros and cons after putting a significant amount of time using the technology.
Nick Babich on getting the details right in your app covering things like splash screens (yes, really!), empty and error states, skeleton screens and animated feedback and as usual, it’s essential reading. I also hope the title of this article is inspired by Little Big Details, which I still love even after all this time.
Measuring and resizing UI containing text has always been tricky, Marcin Wichary explains why.
This article by Cameron Craig may not be directly about app marketing, but still contains great advice we can all learn from.
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