Hopper isn’t the kind of app that most of us use every day but that doesn’t make what it does any less impressive. On the few occasions that I have needed it, it’s been a life saver! This latest version includes an improved UI, better support for Swift, and many more features that I only half understand! 😬
Do you miss KVO in Swift? Well this is going to be worth a look. Károly Lőrentey has put together a pure Swift implementation of KVC/KVO that doesn’t rely on the Obj-C runtime. If you want to know more, he also spoke recently about how it works. There’s a warning about it being pre-release code and that the API may change, but it’s still very interesting.
Said Sikira with a really nice looking concurrency library built on top of GCD. It supports deferred execution, dependencies, conditional task execution, and easy retry code when errors occur.
This is fun. Jon Parham is rewriting Zork in Swift as a way to learn the language, and blogging along with it. This is an introduction but you should read the other posts as well. It’s not done yet but it’s already an interesting read. Yes, it’s more about developing a text adventure than Swift itself, but I enjoyed it!
Wise words from Daniel Irvine, I couldn’t agree more.
Didier Hilhorst on the process of redesigning the Uber app. He talks about how the design of the original app suffered as more and more features were added. He also talks about what I consider to be the most interesting part of the new UI, adding content and suggestions once you’re on your way. Great article.
What makes a good icon? Rebekah Wolf, John Marstall and Josh Bryant with some great tips on icon design after the release of their new icon set, Luminance.
Oisín Prendiville writes about trying to find some profit in using App Store ads with a $3.99 app. There’s some solid data here and details of the tests they did to try and find the right bid. The bad news is that it looks like this isn’t going to be (anywhere near) profitable in their case.
Naming things is one of the hardest things you’ll have to do when getting an app released. Mike Zornek has a good set of tips here to make the process a bit easier.
Really great talk by Chris Hoogewerff on accessibility. Specifically, how to build an app which lets blind users find a bus stop. GPS isn’t accurate enough, so how do you do it? There’s also some good tips on prototyping and planning here.
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Amazing… ☁️