Advanced Swift book, Chris Eidhof and Florian Kugler frequently found themselves needing to execute the code embedded in their Markdown source. In this situation true developers only have one choice to make. Start writing an app now, or start writing one tomorrow morning? 😂 Here’s the result of that decision.
The associated Swift talk episodes are also worth watching if you’re interested in how they built this, or if you’re curious about AppKit development. The first one is free, the rest need a subscription.
This is neat! Connect your iOS device and mirror the screen via AirPlay directly into this app. Then snap screenshots and click to overlay comments. Then share the screenshot, and the comments with a web link. It’s nothing more than that right now, but maybe it will be one day!
Getting iOS deep linking right is hard and a good solution usually needs to be baked in to the core of your app. Alberto De Bortoli has some thoughts on the subject after implementing NavigationEngine.
I hadn’t seen this page by David Smith before, but it was widely shared this week after he updated it for iOS 12. You almost certainly know the fundamentals of this API, but I bet you learn something from the “Caveats and Pitfalls” section. As David says: “Despite the focus on simplicity, there’s still a number of ways to get in trouble.” 😅
John Sundell with a great article on a topic I adore, API design. While we’re on the subject, one of my favourite talks of any WWDC was the session “API Design for Cocoa and Cocoa Touch” presented by Ali Ozer in 2010. There’s no direct link to the video anymore but it’s still available here if you search for the title. It obviously talks a lot about Objective-C, but the concepts are still solid gold.
Have you ever used Guided Access on iOS? Do you even know what it is? I remember it being introduced but I must admit I’ve never experimented with it. Mattt takes us through what it is, and how you can detect it in code and add custom restrictions to it. 🦄
I saw Joe Groff’s in-depth post on Swift Generics last week and put it aside to read when I had more time. I got to it this week, but by the time I did Tim Ekl had also published this great analysis of it. Just remember these are long term plans from the Swift team so don’t expect the changes soon!
I hadn’t come across this incredibly comprehensive icon library before, but I saw Matt Delves recommend it this week and it’s wonderful. It’s not new (it was first released in 2013) but it’s updated regularly and with more than 30,000 icons I don’t think there is much missing.
Get paid to build cool stuff. Competitive pay. Exciting projects. Great people.
Fancy iOS development? We’re looking for awesome new developers for our team!
😂