Gone are the days when showing the camera picker would take up 95% of the iPhone’s available RAM, so it’s probably been a while since you had to deal with running out of memory. That’s not the case in an extension though, where resources are far more limited! Igor Kulman tells us a story of image resizing.
Harshil Shah has also been remembering back to the introduction of SwiftUI. I enjoyed his recap here of function builders, the feature of SwiftUI that makes SwiftUI possible. 👍
I’m not entirely sure how I feel about the technique Luke Smith shows us here, but I think I love it! 😂
This is really smart design from Christian Selig for taking what could be an annoying situation for a user and just making the app do the right thing. They say that great design is invisible, and this is exactly that. 😍
Your first app doesn’t need to be (and you could argue shouldn’t be) your magnum opus. It’s a great idea to get something out there as quick as possible, you’ll learn invaluable lessons while you do. That’s exactly what Daniel Gauthier did over six weeks in April and May, and he was kind enough to write up the timeline, and some thoughts on the process. 👍
If you’re learning Swift, and have a question, there’s a good chance it’s answered here by the always prolific Paul Hudson. It’s remarkable just how much content he puts out, there are almost 100 posts here. 🤯
Mobile Software Engineer @ Doximity – Doximity, the social network for doctors and healthcare workers, is hiring passionate iOS engineers (remote friendly!) with 5+ years of experience. You’ll get to be part of an amazing product team and work on an app that is used by over 70% of US doctors to help them deliver better patient care. Use your skills (Swift, Obj-C, FRP) to improve lives and make the world a better place. – San Francisco, or Remote (within US timezones)
Want more job listings? iOS Dev Jobs has them.
git commit
and ⌘W, ⌘W, ⌘W, ⌘W, ⌘W, ⌘W, and ⌘W.