Something struck me as I watched the M1 chip appear in more hardware on Tuesday. It won’t be long until the whole Mac lineup has the same internals.

The “low” end of the Apple silicon Mac lineup now looks complete. The smaller laptops, Mac mini, and smaller iMac all have the same chip inside them, the M1. Yes, some of them have one less GPU core, but that’s such a minor difference it’s barely worth mentioning.

But what about the “Pro” Macs? What about more than 16Gb RAM and high-end GPUs, and all the other things “Pro” users want? I feel pretty confident that Apple will fall into the same consistent cycle for M-series chips that they have been so consistent with while producing the A-series. September will almost certainly bring us an A15 with the new iPhone, and I’d bet an M2 will accompany it with the capability for more memory and story around better or dedicated GPUs. I don’t think we’ll see the entire range of M1 upgraded to M2 chips immediately, but I think we’ll see it happen before the M3 arrives. Maybe the highest-end machines will get more cores via an M2X or similar, but wouldn’t it be great if the whole Mac lineup had their chips upgraded every year, just like the iPhone and iPad do?

Do you know what that would mean? It would no longer be possible to buy a bad Mac! Just pick the form factor you’d like, and that’s it. Do you want a small laptop with a keyboard? MacBook Air. Want a desktop with a built-in screen? The iMac is for you. Which machine is faster for X, or Y task? That is no longer a valid question. It would also mean that there wouldn’t be a bad time to buy a Mac, as you’d never be more than a year behind the latest upgrades.

Why am I talking about this? Especially when I try not to make predictions or dwell on what might be coming next. 😬

The promise of SwiftUI is the software equivalent of the Apple silicon chips. You can’t pick the wrong framework, and your code will (largely) be compatible with any Apple platform. Just choose a platform (or platforms) you’d like to target and start creating.

We may not quite be there today, but we’re moving closer to that reality with every passing year. SwiftUI is the Apple silicon of software frameworks. 🤩

Dave Verwer  







Senior iOS Developer @ komoot – Komoot is an app (19M users) that lets you find, plan, and share adventures with the easy route planner. You’ll develop diverse features for navigation, routing, social interaction and content visualization that will make your work challenging and fun. – Remote

SwiftUI Developer @ Sellable – At Sellable we're building the future of commerce! Have the opportunity to experience working as part of a small team in a company at its early stages. Build out new features and grow your skills in SwiftUI. – Remote

iOS Developer @ Shape – If you're passionate about making state-of-the-art iOS apps, why not work together with some of the best developers and designers who share this passion? Our office is in Copenhagen - one of the most liveable cities in the world. We offer relocation support and help you get a VISA. We also like to host social events, morning runs, Friday bars, board game nights, LEGO days and much more. – Copenhagen, Denmark

iOS Specialist @ Darkroom – Tiny team, Apple Design Award-caliber product development, big scale and impact, fully remote team, competitive LA-based salaries anywhere in the world. If you want to build high touch products at scale, in a small team, this is the job for you. – Anywhere between California and Amsterdam

iOS Engineer @ Smile – We at Smile are on a quest to take the “work” out of work. To do this we’re on the search for an iOS Engineer to help delight our customers by crafting an amazing iOS experience for our PDFpen product. What's in it for you? A high level of autonomy in your role, the opportunity to work with motivated and creative teammates, and a flexible schedule that comes with fully remote work. – Remote

Developer Evangelist @ Semaphore – You're going to love this role if you're passionate about teaching best practices (via articles, videos, presentations...) and interacting with the community. The focus is all about building, testing and deploying code. – Remote

iOS Developer @ Doximity – Doximity, the medical network used by over 70% of US clinicians, is hiring passionate iOS engineers (full-time remote!). You'll get to be part of an amazing product team and work on an app that is constantly evolving. Use your skills (Swift, MVVM, FRP) to be an integral part of our newly launched telemedicine feature. Apply today! – Remote within the US

iOS Software Engineer @ Strava – As an iOS engineer at Strava, you will build the athlete experience in the Strava iOS app. In this role, you will build the features that make the best part of our athletes’ days even better. You will work closely with our cross-functional team to ensure our technology is addressing real athlete problems while being reliable and performant. – San Francisco CA, Denver CO, or Remote within the US


Are you hiring? Get your open iOS development positions listed in next week's issue by posting a Featured Listing over at iOS Dev Jobs.



Thanks so much to this week’s iOS Dev Weekly Insiders! Paul Hudson, David Olesch, Martin Pilkington, Douglas Hill, and Michael Fey. I really appreciate your support. ❤️

Want to join them? This issue’s discussion call is on Tuesday next week, so there’s still time to join!


And finally...

You gotta believe...