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The entirety of the Swift Package Index core team (yep, both of us!) decided to treat ourselves to new MacBook Pro laptops after Apple’s recent announcements, and they arrived this week! πŸŽ‰

What do developers want to do with new hardware? We want to see how fast it is! Not at rendering ProRes video or 3D modelling, but with the tool we use every day, Xcode.

What began as an experiment to test how fast our new laptops could build the Swift Package Index source quickly turned into something more ambitious, and we found helpful volunteers to run a benchmark across a whole range of Intel and M1 machines. We tested everything from a 2015 Intel MacBook Pro through last year’s M1 MacBook Air to every significant M1 Pro and M1 Max configuration. 😱

If you’ve been looking for developer-focused benchmarks, we think this will answer almost all of your questions. Check it out.

Dave Verwer  

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iOS Developer @ Doximity – Doximity, medical network used by over 80% of US clinicians, is hiring passionate iOS engineers (remote). You'll be part of an amazing product team and work on an app that is constantly evolving. Use your skills (Swift, MVVM, FRP) to be an integral part of our newly launched telemedicine feature. – Remote (within US timezones)

Principle iOS Developer @ Sleepiest – Here at Sleepiest, we're all about getting people sleeping better and living happier healthier lives. Sound up your street? We're a tiny 4 person core team, with big ambitions; we've been Apples App Of The Day worldwide, and the app has over 3.7m downloads (and 50k paying subscribers). Join us. – Remote (Anywhere)

iOS Developer @ Impending, Inc. – Join a team of 4 responsible for designing and building Heads Up! – the App Store's most popular and beloved party game. We're remote friendly (US timezone overlap is critical), pay $150-200k/year, and also tinker on some cool indie projects like Clear, which popularized swipe left to delete. – Remote (within US timezones)

iOS Engineer @ Clay – Clay's app is one of the most advanced SwiftUI apps in production, and was written in SwiftUI from day 1. We've tackled some of the most frustrating bugs, and designed some of the most seamless interactions. If you're interested in using SwiftUI professionally, this is the place to do it. – Remote (within US timezones)

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Are you looking for a new position? With over 60 open positions listed over at iOS Dev Jobs, what you see here is just the tip of the iceberg. Or, download the apps for daily personalised notifications to keep you up-to-date!

 

And finally...