I was sad to read this post from Anastasia Kazakova announcing an end-of-life plan for AppCode. Some people will dearly miss it but never quite made it big enough in the Swift development community to become mainstream. It got close, though, especially a couple of years after it first launched.
Competition in this area is a good thing, but with Xcode being so good and VS Code’s support for Swift getting better every day, it’s an extremely tough market to enter with a paid product.
The reasons behind subsetting AppCode make sense, but the Swift tools ecosystem will be poorer without it.
The first thing I notice in any App Store screenshot is an ugly status bar. It may be irrelevant in the grand scheme of things, but it shows me that an app author has an eye for detail. If you’re using simctl
or an app that uses it behind the scenes to set a “perfect” status bar and have noticed it stopped working recently, you’ll want to read this post by Jesse Squires.
It’s also worth mentioning that SimulatorStatusMagic is still diligently maintained by Chris Vasselli and Nick Brook. They assured me it would still be helpful to people when I attempted to retire it, and they were right. 🙏
This is a good tip from Dominik Hauser. These should be different colours by default.
Oh, and if you’re not familiar with breakpoint output, Mark Szymczyk happened to write up a guide this week, too.
Lottie still blows me away. I love the idea that designers, artists, and animators can use a powerful tool they are familiar with without making compromises inside the native app, where they eventually get rendered. It’s magic!
It has also been around for a long time, so why the new link? Cal Stephens explains the significant behind-the-scenes upgrade to rendering that accompanied this recent v4 release. It’s worth reading whether you use Lottie or not!
There are several things to mention about this StoreKit post from Josh Holtz. First, it’s on the RevenueCat blog but it doesn’t use their service. It covers implementing StoreKit subscriptions using only Apple’s APIs. Secondly, it’s comprehensive, with over 5,000 words, extensive sample code, and a companion GitHub repository.
I’m sure the post’s primary purpose is to say, “Look how much work you’ll have to do if you don’t use RevenueCat”, but I don’t think that matters much. If you’re implementing StoreKit from scratch or are trying to solve a problem in your existing StoreKit implementation, I’m sure you’ll benefit from reading this guide.
For disclosure, RevenueCat has been a sponsor of this newsletter.
If I could make one edit to Marco Eidinger’s post on labelled associated enum values, it would be to move this advice from the very bottom of the article to the top:
Clarity is more important than brevity
Give it a read and let thousands of beautifully labelled enums thrive! 🚀
This post from Dan Hollick helped explain many things about shaders that I half knew but never really understood. Shaders may not be immediately relevant in your day-to-day work, but it’s always a topic that has interested me, so it probably interests some of you, too! He also recommends The Book of Shaders, which looks great. 👍
I enjoyed every word of this post from Nick Wilkinson on the new account deletion rule and how tricky it is for both developers and the App Store review team. During the latest “Ask Apple” event, he put some questions to the review team, then kindly took the time to write up his findings. You’ll want to read this if you have account creation/deletion in your app.
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There’s only one thing to do with 700 new App Store price points! 💸