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I had never considered using breakpoints for this, but as soon as I started reading I knew this idea from Danijela Vrzan was a good one. It's so simple, too. I love it.
The Sparkle documentation is excellent, but nothing can beat hearing about the experiences of a real developer implementing something in a real app. Sarah Reichelt has done an incredible job of that with this comprehensive write-up of how she implemented this essential library for life outside the Mac App Store.
ImageRenderer in SwiftUI
You may have already known that ImageRenderer can render a SwiftUI view hierarchy to an image, but did you also know you can get vector data out and save it to a PDF file? That’s just one of the things you’ll learn in Majid Jabrayilov’s latest article.
Slightly related to this, Sven recently used this API to render some Swift Charts from Swift Package Index stats into a PDF file from a Swift Playground. In fact, we made the chart for this blog post in that way. 🎉
Preparing my app for Swift 6
I really like the way that the Swift team are approaching Swift 6, and Cihat Gündüz does a great job of explaining why I like it so much in his post this week. I’d say it’s too early to turn these on now, but being able to test your app for compatibility in preparation for the release is going to be so useful.
Apple Platforms Developer @ Cascable AB – Cascable is a small "indie" company based in Stockholm, Sweden. This is the job for you if you love working with and learning about multiple technologies. We have UIKit, AppKit, SwiftUI, and Swift-on-the-Server (Vapor) across our suite of products, and you'll be working with all of them! – On-site (Sweden) with some remote work (within European timezones)
Senior iOS Engineer @ Reveri – We’re looking for an experienced, adaptable, and engaged Senior iOS Engineer looking to make a genuine positive difference in our member’s lives through self-hypnosis. 100% SwiftUI codebase, iOS 15+, Combine, and Concurrency. Small team, 3 iOS, 2 Android Engineers, every role has impact. – Remote (within European timezones)
Are you hiring? You can post any iOS/macOS/Swift job for free over on iOS Dev Jobs. What are you waiting for?
For when you can only articulate your feelings by using a cat emoji with crosses for eyes and hearts flying around it. 😸😵🥰
Did you catch this week’s announcement from Google or the follow-up from the UK’s Competition and Markets Authority (CMA) group? It’s the news that Google will start allowing developers to build support for alternate payment systems into apps that sell through the Play Store in the UK.
Google is proposing a 3% reduction in their cut (in line with credit card processing fees) for developers who want to build alternate in-app payment mechanisms. I’m not at all surprised by that, as it’s the same solution Apple came up with when they reduced their fee to 27% in the Netherlands for dating apps and 26% in South Korea. They lose nothing, and developers are unlikely to make additional money without massive scale.
Unscrupulous developers of varying degrees will take advantage of it, though. Whether that’s something relatively innocuous like not sending renewal reminders/receipts for subscriptions or outright scams remains to be seen. I’d argue it will start eroding people’s trust in the stores and hurt developers in the long term.
But what is the alternative? Many app developers hoped that Apple and Google would reduce their fee significantly or even remove it altogether alongside measures like these. I think there’s a feeling that Apple, at least, could make up that money in other areas. Would it take $10 on every phone to make up for reducing their cut to 0%? $20? I did a quick back-of-the-envelope calculation, and it’s more like an $80-$100 increase per device to make up for the loss.
I’ve drifted away from the issue the CMA investigated, so I won’t talk much more about it, but I remain convinced that making App Store fees fairer needs a bigger rethink than adjusting or removing the revenue split. The big apps and developers pay nothing as they avoid all transactions in their apps, leaving small and medium-sized developers to foot the platform development bill.
I still think that a single App Store with a single payment and IAP system is a net positive to the Apple App Store. If this ruling passes and eventually reaches Apple’s platforms, I believe it will lead to a loss of some of the simplicity and consumer trust that it currently has. The App Store is not perfect. Far from it, but I don’t think this is the answer.
The CMA is asking for feedback if you’d like to weigh in with your thoughts. I might submit this comment as mine.Dave Verwer