When we added DocC documentation hosting to the Swift Package Index, I was very happy with what we built and how easy it was for package authors to opt in to. But I also hoped that people might spend more time writing documentation if building and hosting it were only a matter of adding a couple of lines of YML in a configuration file.

I’m delighted to say that it’s becoming clear that my hope is coming true as this week as we hit a milestone of 500 packages choosing to have us build and host their documentation. 🎉 As a percentage, that’s almost 8% of the 6,300+ packages we index. Given that DocC has only been available for a little over two years and our documentation hosting for a little over a year, I’m pleased with how high that number is.

However, a more interesting number appears when you filter that by packages added to the index since we launched our DocC hosting feature. With that filter, the number rises to almost 18%! Even better, that percentage is rising over time. 📈

So, I thought I’d use today’s comment as a reminder that if you contribute to an open-source Swift package, the Swift Package Index can build and host documentation for free. I’d love to look at that number in a few months and see it rise even further.

Dave Verwer  






Mobile DevRel Engineer @ Embrace – Embrace helps mobile engineers build better experiences. We're building a mobile developer community. Our goal is to win the trust of mobile developers and builders by meeting them where they are and by providing the right technical education, tools, and resources to enable their success. – Remote (within US timezones) or on-site (United States in CA)

Senior iOS Developer @ Linearity GmbH – We’re an award-winning design software suite that simplifies the asset creation process. Linearity Curve creates precision vector assets & Linearity Move is an animation software that crafts breathtaking animations in seconds. We’re crafting together a new iOS team, reach out if you're Interested! – Remote (within European timezones)


You already know what I’m going to link to here, right? 🫨


And finally...

Instead of using my funemployment to build useful things, I have continued to build things for old versions of Mac OS.