Get ready! 😍

The time for wondering when “early next year” might happen is over, as Apple announced availability for its newest platform earlier this week, and it’s only three weeks away! 🎉

Does that mean you can submit apps to the store already? Yes, it does, and if you can’t wait to see what the App Store looks like on launch day, then Steve Troughton-Smith has a good Mastodon thread where he invited people to talk about their in-development visionOS apps.

It’s easy to be sceptical about whether Vision Pro will be a success, and I can’t say I don’t have some of those feelings, too! The widespread and mainstream adoption of an AR platform is a huge task from where we are now, and there’s no guarantee it’ll succeed, even with two¹ of the biggest companies in the world putting themselves behind it.

But the product that will be available in stores in a few weeks isn’t the “widespread adoption“ version of this type of device. The first few iterations over the next few years are here to lay the foundations for widespread adoption. Naturally, Apple isn’t going to pitch it like that. They’ll want everyone to know this is “the best Vision Pro we’ve ever made“, which is the truth, and which builds on the previous “best AR device we’ve ever made”, which was holding up an iPhone or iPad at arm’s length.

The other half of the adoption story is software, of course, and that’s where we developers come in. If you’re submitting an app in the next week or two and debut in the visionOS App Store on day one, and if spatial computing does go mainstream, it will be partly thanks to you! 😍

¹ I’ve not used a Meta Quest 3, but I understand its AR capabilities are significantly improved over previous versions.

Dave Verwer  




And finally...

As with the answer to most questions, the answer is it depends