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Get ready! šŸ˜

The time for wondering when ā€œearly next yearā€ might happen is over, as Apple announced availability for its newest platform earlier this week, and itā€™s only three weeks away! šŸŽ‰

Does that mean you can submit apps to the store already? Yes, it does, and if you canā€™t wait to see what the App Store looks like on launch day, then Steve Troughton-Smith has a good Mastodon thread where he invited people to talk about their in-development visionOS apps.

Itā€™s easy to be sceptical about whether Vision Pro will be a success, and I canā€™t say I donā€™t have some of those feelings, too! The widespread and mainstream adoption of an AR platform is a huge task from where we are now, and thereā€™s no guarantee itā€™ll succeed, even with twoĀ¹ of the biggest companies in the world putting themselves behind it.

But the product that will be available in stores in a few weeks isnā€™t the ā€œwidespread adoptionā€œ version of this type of device. The first few iterations over the next few years are here to lay the foundations for widespread adoption. Naturally, Apple isnā€™t going to pitch it like that. Theyā€™ll want everyone to know this is ā€œthe best Vision Pro weā€™ve ever madeā€œ, which is the truth, and which builds on the previous ā€œbest AR device weā€™ve ever madeā€, which was holding up an iPhone or iPad at armā€™s length.

The other half of the adoption story is software, of course, and thatā€™s where we developers come in. If youā€™re submitting an app in the next week or two and debut in the visionOS App Store on day one, and if spatial computing does go mainstream, it will be partly thanks to you! šŸ˜


Ā¹ Iā€™ve not used a Meta Quest 3, but I understand its AR capabilities are significantly improved over previous versions.

Dave Verwer  

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As with the answer to most questions, the answer is it dependsā€¦