Update on apps distributed in the European Union
We knew this legislation was coming, but until yesterday, we didn't know what Apple would do about it. Now we know.
I don't quite know what to think about it yet, as I only saw the announcement quite late yesterday, but at the moment, I still believe that this will be a step backwards for consumer trust in the App Store. My views on alternate App Stores or sideloading haven't fundamentally changed from what I wrote here. Plus, when I wrote those words, it was without the additional restrictions and revenue requirements Apple announced yesterday. I think alternative stores are bad for developers without the rules Apple added yesterday¹, and it's undoubtedly worse for developers with them.
I feel like a broken record as both this week and last as I have ended up linking to old pieces of writing as I still have the views I had then. None of us has had time to properly process this news yet as it's only a day old, though, so I'll spend some time thinking about it properly this week. If I don't write more about it next week, you can assume my views haven't changed. 😬
¹ I know I'll get emails about this, so I'll briefly explain. It goes back to consumer trust in the App Store. Worthy of it or not, the iOS App Store has an amazing amount of consumer trust right now, and that's a kind of magic that's hard (if not impossible) to put back in the bottle after it's spilt.
Andreas Illiger: Tiny Wings success was scary
Flow Studio interviews Andreas Illiger, author my favourite ever iOS game on his development process, dealing with success and what might be coming next.
Indie Game Promotion Takes Over App Store
I was happy to see this promotion for independent game developers on the App Store recently. I'd love them give the same privilege to independent apps next!
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Did you think that Swift's concurrency features were complete? Konrad Malawski explains what's coming next in this post on the official Swift blog.
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